![]() ![]() Summoners are good at farming enemies, but most summoning armors have low defense, and summons are often inaccurate against enemies that move quickly. Magic-users must craft or purchase mana potions if they wish to recover mana instantly. They are held back by reliance on mana, which regenerates very slowly unless the Mana Regeneration buff is in effect. Magicians are fragile but highly varied in attack style, often utilizing special mechanics such as homing, lifesteal, and area-of-effect damage. Ranged users must constantly acquire ammunition, unless using the Endless Quiver or Endless Musket Pouch or using a ranged weapon that doesn't require ammunition such as the Toxicarp. They utilize weapons like bows and guns, as well as thrown objects. Rangers are able to attack from a distance, doing high single-target, piercing, or splash damage. Many melee weapons have a short attack range, and those that are viable at a distance tend to do lower damage than their close-range counterparts. It utilizes weapons such as swords, spears, and yoyos. The melee class sports high defense and decent crowd control but has mediocre damage. Each class has its strengths and weaknesses and has a wide variety of weapons to choose from. However, weapons can be grouped into four ( five) distinct categories based on their damage type – melee, ranged, magic, and summoning. Terraria has no formal player class or leveling system. For cosplay setups, see Guide:Ideas § Cosplay. ![]()
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